TriLib 2.2.8
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Classes | |
class | AnimationClipMapper |
Represents a Mapper used to process Animation Clips. More... | |
class | AnimatorControllerMapper |
Represents a Mapper used to process Animation Controller Clips. More... | |
class | AnimatorOverrideAnimationClipMapper |
Represents a Mapper used to fill Animator Override Animation Clips. More... | |
class | ByBonesRootBoneMapper |
Represents a Mapper that looks for the Game Object which has only a Transform component and has the biggest number of children as the root bone. More... | |
class | ByNameAnimatorOverrideAnimationClipMapper |
Represents a Mapper that finds Animator Override Animation Clips by name-matching. More... | |
class | ByNameHumanoidAvatarMapper |
Represents a Mapper that finds humanoid Avatar bones by name-matching. More... | |
class | ByNameLipSyncMapper |
Represents a Mapper that search Visemes by searching Blend-Shape Keys names. More... | |
class | ByNameRootBoneMapper |
Represents a Mapper that searches for a root bone on the Models by the bone names. More... | |
class | ExternalDataMapper |
Represents a Mapper that finds external data sources using the source data filename. More... | |
class | HumanoidAvatarMapper |
Represents a Mapper that converts Game Objects bones hierarchies into Humanoid Avatars. More... | |
class | LegacyToHumanoidAnimationClipMapper |
Represents a Mapper that converts legacy Animation Clips into humanoid Animation Clips. More... | |
class | LipSyncMapper |
Represents a class used to match Blend-Shape Keys with Visemes. Used by Lip-sync systems. More... | |
class | MaterialMapper |
Represents a Mapper used to convert Model Materials into Unity Materials. More... | |
class | NameMapper |
Represents a Mapper used to generate Game Object naming based on source Model specific data. More... | |
class | PerFilenameTextureMapper |
Represents a Texture Mapper that tries to find Textures with the same name as the input Model in the input path. More... | |
class | RootBoneMapper |
Represents a Mapper used to search for a root bone on the loaded Model hierarchy. More... | |
class | SimpleAnimationPlayerAnimationClipMapper |
Represents a Mapper that creates a Simple Animation Player used to play Animation Clips by their index or name. More... | |
class | StandardMaterialMapper |
Represents a Material Mapper that converts TriLib Materials into Unity Standard Materials. More... | |
class | TextureMapper |
Represents a Mapper used to load Textures using the original Texture filename or the embedded Texture data. More... | |
class | UserPropertiesMapper |
Represents a Mapper used to process Models User Properties. More... | |
class | VisemeCandidate |
Represents a Viseme mapping candidate. A Lip-Sync Mapper may use this information to find suitable Blend-Shapes Keys. More... | |
class | ZipFileExternalDataMapper |
Represents a Mapper class used to load external data from Zip files. More... | |
class | ZipFileTextureMapper |
Represents a Mapper used to load Textures from Zip files. More... | |