TriLib 2.2.8
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Classes
TriLibCore.Mappers Namespace Reference

Classes

class  AnimationClipMapper
 Represents a Mapper used to process Animation Clips. More...
 
class  AnimatorControllerMapper
 Represents a Mapper used to process Animation Controller Clips. More...
 
class  AnimatorOverrideAnimationClipMapper
 Represents a Mapper used to fill Animator Override Animation Clips. More...
 
class  ByBonesRootBoneMapper
 Represents a Mapper that looks for the Game Object which has only a Transform component and has the biggest number of children as the root bone. More...
 
class  ByNameAnimatorOverrideAnimationClipMapper
 Represents a Mapper that finds Animator Override Animation Clips by name-matching. More...
 
class  ByNameHumanoidAvatarMapper
 Represents a Mapper that finds humanoid Avatar bones by name-matching. More...
 
class  ByNameLipSyncMapper
 Represents a Mapper that search Visemes by searching Blend-Shape Keys names. More...
 
class  ByNameRootBoneMapper
 Represents a Mapper that searches for a root bone on the Models by the bone names. More...
 
class  ExternalDataMapper
 Represents a Mapper that finds external data sources using the source data filename. More...
 
class  HumanoidAvatarMapper
 Represents a Mapper that converts Game Objects bones hierarchies into Humanoid Avatars. More...
 
class  LegacyToHumanoidAnimationClipMapper
 Represents a Mapper that converts legacy Animation Clips into humanoid Animation Clips. More...
 
class  LipSyncMapper
 Represents a class used to match Blend-Shape Keys with Visemes. Used by Lip-sync systems. More...
 
class  MaterialMapper
 Represents a Mapper used to convert Model Materials into Unity Materials. More...
 
class  NameMapper
 Represents a Mapper used to generate Game Object naming based on source Model specific data. More...
 
class  PerFilenameTextureMapper
 Represents a Texture Mapper that tries to find Textures with the same name as the input Model in the input path. More...
 
class  RootBoneMapper
 Represents a Mapper used to search for a root bone on the loaded Model hierarchy. More...
 
class  SimpleAnimationPlayerAnimationClipMapper
 Represents a Mapper that creates a Simple Animation Player used to play Animation Clips by their index or name. More...
 
class  StandardMaterialMapper
 Represents a Material Mapper that converts TriLib Materials into Unity Standard Materials. More...
 
class  TextureMapper
 Represents a Mapper used to load Textures using the original Texture filename or the embedded Texture data. More...
 
class  UserPropertiesMapper
 Represents a Mapper used to process Models User Properties. More...
 
class  VisemeCandidate
 Represents a Viseme mapping candidate. A Lip-Sync Mapper may use this information to find suitable Blend-Shapes Keys. More...
 
class  ZipFileExternalDataMapper
 Represents a Mapper class used to load external data from Zip files. More...
 
class  ZipFileTextureMapper
 Represents a Mapper used to load Textures from Zip files. More...