TriLib 2.2.8
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Represents a Mapper that looks for the Game Object which has only a Transform component and has the biggest number of children as the root bone. More...
Public Member Functions | |
override Transform | Map (AssetLoaderContext assetLoaderContext, IList< Transform > bones) |
Public Member Functions inherited from TriLibCore.Mappers.RootBoneMapper | |
virtual Transform | Map (AssetLoaderContext assetLoaderContext) |
virtual Transform | Map (AssetLoaderContext assetLoaderContext, IList< Transform > bones) |
Represents a Mapper that looks for the Game Object which has only a Transform component and has the biggest number of children as the root bone.
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virtual |
Reimplemented from TriLibCore.Mappers.RootBoneMapper.