TriLib 2.2.8
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Represents a Mapper that converts legacy Animation Clips into humanoid Animation Clips. More...
Public Member Functions | |||||
override AnimationClip[] | MapArray (AssetLoaderContext assetLoaderContext, AnimationClip[] sourceAnimationClips) | ||||
Configures the given Animation Clip.
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virtual AnimationClip[] | MapArray (AssetLoaderContext assetLoaderContext, AnimationClip[] sourceAnimationClips) | ||||
Configures the given Animation Clip. | |||||
Public Attributes | |
AnimationClip | MecanimAnimationClipTemplate |
Template mecanim animation clip. Unity runtime API can't access mecanim animation clip settings as root motion baking, animation loop mode, etc. So we get these settings from the template animation clip. | |
Public Attributes inherited from TriLibCore.Mappers.AnimationClipMapper | |
int | CheckingOrder |
Defines the mapper priority when using other mappers in the same AssetLoaderOptions. | |
Represents a Mapper that converts legacy Animation Clips into humanoid Animation Clips.
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virtual |
Configures the given Animation Clip.
assetLoaderContext | The Asset Loader Context reference. Asset Loader Context contains the Model loading data. |
sourceAnimationClips | The source Animation Clips to process. |
Reimplemented from TriLibCore.Mappers.AnimationClipMapper.