TriLib 2.2.8
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Static Public Member Functions | Public Attributes | Properties | List of all members
TriLibCore.AssetUnloader Class Reference

Represents a Class to destroy every Asset (Textures, Materials, Meshes) loaded by TriLib for this GameObject. More...

Inheritance diagram for TriLibCore.AssetUnloader:

Static Public Member Functions

static int GetNextId ()
 Gets the next allocation Identifier.
 

Public Attributes

List< Object > Allocations
 Assets Allocation List.
 
object CustomData
 Custom data used to load the model.
 

Properties

int Id [get, set]
 The Asset Unloader unique identifier.
 
static bool HasRegisteredUnloaders [get]
 Returns whether there is any AssetUnloader instance active.
 

Detailed Description

Represents a Class to destroy every Asset (Textures, Materials, Meshes) loaded by TriLib for this GameObject.

Member Function Documentation

◆ GetNextId()

static int TriLibCore.AssetUnloader.GetNextId ( )
static

Gets the next allocation Identifier.

Returns
The Allocation Identifier.