Struct ufbx.ufbx_shader
Shader specifies a shading model and contains ufbx_shader_binding
elements
that define how to interpret FBX properties in the shader.
Assembly: ufbxWrapper.dll
Syntax
public struct ufbx.ufbx_shader
Fields
_anonymous_1
Shader specifies a shading model and contains ufbx_shader_binding
elements
that define how to interpret FBX properties in the shader.
Declaration
public ufbx.ufbx_shader._anonymous_1_struct _anonymous_1
Field Value
bindings
Bindings from FBX properties to the shader
HINT: ufbx_find_shader_prop()
translates shader properties to FBX properties
Declaration
public ufbx.ufbx_shader_binding_list bindings
Field Value
type
Declaration
public ufbx.ufbx_shader_type type
Field Value
Properties
element
Declaration
public ufbx.ufbx_element element { get; }
Property Value
element_id
Declaration
public uint element_id { get; }
Property Value
name
Declaration
public ufbx.ufbx_string name { get; }
Property Value
props
Declaration
public ufbx.ufbx_props props { get; }
Property Value
typed_id
Declaration
public uint typed_id { get; }
Property Value