Scripted Importers Conflict

De TriLib
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TriLib 2.0 uses Scripted Importers to allow users to import models inside Unity Editor and not only in the Runtime.

If you're getting any Scripted Importer conflict error message when adding TriLib to your project, please head to the "Project Settings->TriLib" area where you can disable individual In-Editor Importers.

TriLib Project Settings
TriLib Project Settings