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- Member TriLibCore.AssetLoaderOptions.CompressMeshes
- Turn on this field to compress meshes "normal", "tangent", "uv0", "uv1", "uv2", "uv4" and "color" values to 16 bits(Experimental).
- Member TriLibCore.AssetLoaderOptions.CreateVerticesAsNativeLists
- Turn on this field to load Mesh vertices using Native Lists (Experimental).
- Member TriLibCore.AssetLoaderOptions.ForceGCCollectionWhileLoading
- Turn on this field to force the GC collection while loading the model and release memory promptly.
- Member TriLibCore.AssetLoaderOptions.PositionThreshold
- Position simplification threshold. The smaller values, more precision.
- Member TriLibCore.AssetLoaderOptions.RotationThreshold
- Rotation simplification threshold (in degrees). The smaller values, more precision.
- Member TriLibCore.AssetLoaderOptions.ScaleThreshold
- Scale simplification threshold. The smaller values, more precision.
- Member TriLibCore.AssetLoaderOptions.SimplifyAnimations
- Turn on this field to simplify animation curves.
- Member TriLibCore.Interfaces.IAnimationCurve.TangentMode
- Gets or sets the Curve tangent mode.
- Member TriLibCore.Interfaces.IMaterial.IsAutodeskInteractive
- Gets a flag indicating whether this Material should use the Autodesk Interactive Shader.
- Member TriLibCore.Interfaces.ITexture.Data
- Gets/Sets the Texture raw pixel data, in case of embedded textures, otherwise, should contain a
null
value.
- Member TriLibCore.Mappers.MaterialMapper.CheckTextureOffsetAndScaling (MaterialMapperContext materialMapperContext, ITexture texture, bool textureLoaded)
- Applies the Texture scaling and offset, when applicable.
- Member TriLibCore.Mappers.MaterialMapper.SpecularCutoutMaterialPreset
- Specular cutout material preset.
- Member TriLibCore.Mappers.MaterialMapper.SpecularMaterialPreset
- Specular Material preset to instantiate.
- Member TriLibCore.Mappers.MaterialMapper.SpecularTransparentComposeMaterialPreset
- Specular compose (secondary) specular material preset to use when AssetLoaderOptions.AlphaMaterialMode is set to CutoutAndTransparent.
- Member TriLibCore.Mappers.MaterialMapper.SpecularTransparentMaterialPreset
- Specular transparent (alpha) material preset.
- Member TriLibCore.Mappers.RootBoneMapper.Map (AssetLoaderContext assetLoaderContext)
- Tries to find a root bone on the loaded Model hierarchy.
- Member TriLibCore.Mappers.TextureMapper.Map (AssetLoaderContext assetLoaderContext, ITexture texture)
- Tries to retrieve a Stream to the Texture native data based on the given context.