TriLib 2.3.8
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This is the complete list of members for TriLibCore.AssetLoader, including all inherited members.
CreateDefaultLoaderOptions(bool generateAssets=false, bool supressWarning=false) | TriLibCore.AssetLoader | static |
GetCompatibleMaterialMapperName() | TriLibCore.AssetLoader | static |
GetSelectedMaterialMapper(bool instantiate) | TriLibCore.AssetLoader | static |
LoadModelFromFile(string path, Action< AssetLoaderContext > onLoad=null, Action< AssetLoaderContext > onMaterialsLoad=null, Action< AssetLoaderContext, float > onProgress=null, Action< IContextualizedError > onError=null, GameObject wrapperGameObject=null, AssetLoaderOptions assetLoaderOptions=null, object customContextData=null, bool haltTask=false, Action< AssetLoaderContext > onPreLoad=null, bool isZipFile=false) | TriLibCore.AssetLoader | static |
LoadModelFromFileNoThread(string path, Action< IContextualizedError > onError=null, GameObject wrapperGameObject=null, AssetLoaderOptions assetLoaderOptions=null, object customContextData=null, bool isZipFile=false) | TriLibCore.AssetLoader | static |
LoadModelFromStream(Stream stream, string filename=null, string fileExtension=null, Action< AssetLoaderContext > onLoad=null, Action< AssetLoaderContext > onMaterialsLoad=null, Action< AssetLoaderContext, float > onProgress=null, Action< IContextualizedError > onError=null, GameObject wrapperGameObject=null, AssetLoaderOptions assetLoaderOptions=null, object customContextData=null, bool haltTask=false, Action< AssetLoaderContext > onPreLoad=null, bool isZipFile=false) | TriLibCore.AssetLoader | static |
LoadModelFromStreamNoThread(Stream stream, string filename=null, string fileExtension=null, Action< IContextualizedError > onError=null, GameObject wrapperGameObject=null, AssetLoaderOptions assetLoaderOptions=null, object customContextData=null, bool isZipFile=false) | TriLibCore.AssetLoader | static |
LoadOrCreateScriptableObjectSafe(string typeName, string typeNamespace, string directory, bool instantiate) | TriLibCore.AssetLoader | static |