TriLib
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    Namespace TriLibCore.Interfaces

    Interfaces

    IAnimation

    Represents a TriLib Animation.

    IAnimationCurve

    Represents a TriLib Animation Curve.

    IAnimationCurveBinding

    Represents a TriLib Animation Curve Binding, which connects a IModel with one or more associated IAnimationCurve instances.

    IAssetLoaderContext

    Represents an interface for objects that provide access to the main AssetLoaderContext, which holds model-loading data and other associated resources.

    IAwaitable

    Represents an awaitable process.

    IBlendShapeKey

    Represents a TriLib Blend Shape Key.

    ICamera

    Represents a TriLib Camera.

    IContextualizedAction

    Represents a Contextualized Action interface.

    IGeometry

    Represents a TriLib Geometry. There may be multiple Geometries within a single CommonGeometryGroup (or any other group implementing geometry collections).

    IGeometryGroup

    Represents a TriLib Geometry Group. A Geometry Group contains child Geometries.

    ILight

    Represents a TriLib Light.

    IMaterial

    Represents a TriLib Material. Each IMaterial holds various properties (floats, vectors, colors, textures, etc.) that describe how the material will appear when rendered in Unity.

    IModel

    Represents a TriLib Model, which will be converted to a Game Object in Unity.

    IObject

    Represents a TriLib Object (Base interface used in many TriLib classes).

    IRootModel

    Represents the top-most (root) TriLib Model of the hierarchy.

    ITexture

    Represents a TriLib Texture.

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