Struct BoneMapping
Represents a human bone to Unity bone relationship.
Inherited Members
Namespace: TriLibCore.General
Assembly: TriLibCore.dll
Syntax
public struct BoneMapping
Constructors
BoneMapping(HumanBodyBones, HumanLimit, string[])
Represents a human bone to Unity bone relationship.
Declaration
public BoneMapping(HumanBodyBones humanBone, HumanLimit humanLimit, string[] boneNames)
Parameters
Type | Name | Description |
---|---|---|
HumanBodyBones | humanBone | The Human bone to map. |
HumanLimit | humanLimit | The bone Human Limit. |
string[] | boneNames | The bone Transform names. |
Fields
BoneNames
Bone Transform names.
Declaration
public string[] BoneNames
Field Value
Type | Description |
---|---|
string[] |
HumanBone
Human bone name.
Declaration
public HumanBodyBones HumanBone
Field Value
Type | Description |
---|---|
HumanBodyBones |
HumanLimit
Human limit data.
Declaration
public HumanLimit HumanLimit
Field Value
Type | Description |
---|---|
HumanLimit |