TriLib
1.9.0
TriLib Unity Package
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Represents an asset unloader. This class is added to your loaded GameObject if your AssetLoaderOptions.AddAssetUnloader flag is set to true. This class destroy every asset (textures, materials, meshes) used by your GameObjects if they are not being used anymore. More...
Protected Member Functions | |
virtual void | OnDestroy () |
Represents an asset unloader. This class is added to your loaded GameObject if your AssetLoaderOptions.AddAssetUnloader flag is set to true. This class destroy every asset (textures, materials, meshes) used by your GameObjects if they are not being used anymore.
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protectedvirtual |