TriLib Exporter is a cross platform runtime model exporter for Unity, enabling you to export models in FBX format with ease.
Written entirely in C#, TriLib Exporter runs seamlessly on every Unity platform, making it the ideal solution for all your runtime exporting needs.
This asset exports:
- GameObjects
- Meshes (including bone weights and blend shapes)
- Animations (transform animations and blend shape animations)
- Materials (compatible with Unity’s SRP default material, with extensive customization options)
- Textures (supports PNG and embedded textures)
- User Properties
- Cameras
- Lights
- ASCII FBX and Binary FBX files (More formats to come)
Supports all Unity platforms.