Lightweight FBX Importer
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    Class Importer

    Provides asynchronous functionality for importing FBX and OBJ models into Unity at runtime. Leverages coroutines to perform non-blocking imports, converting ufbx scenes into Unity GameObjects with meshes, materials, textures, animations, cameras, and lights.

    Inheritance
    object
    Importer
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: FBXImporter
    Assembly: FBXImporter.dll
    Syntax
    public class Importer
    Remarks

    Online documentation: https://ricardoreis.net/fbximporter/docs/

    Properties

    DefaultLoadOpts

    Gets the default model loading options configured for Unity's coordinate system. Ensures models align with Unity's right-handed coordinate system (Y-up, Z-forward).

    Declaration
    public static ufbx.ufbx_load_opts DefaultLoadOpts { get; }
    Property Value
    Type Description
    ufbx.ufbx_load_opts

    Methods

    ImportFromFile(string, ufbx_load_opts, ufbx_bake_opts, MaterialConverter, Action<Exception>, AdditionalLoadingOptions)

    Imports a model from a file (FBX or OBJ) synchronously.

    Declaration
    public static GameObject ImportFromFile(string filename, ufbx.ufbx_load_opts loadOpts, ufbx.ufbx_bake_opts bakeOpts, MaterialConverter materialConverter, Action<Exception> onError, Importer.AdditionalLoadingOptions additionalLoadingOptions = null)
    Parameters
    Type Name Description
    string filename

    Path to the model file.

    ufbx.ufbx_load_opts loadOpts

    ufbx options for loading the model.

    ufbx.ufbx_bake_opts bakeOpts

    ufbx options for baking animations.

    MaterialConverter materialConverter

    Converts ufbx materials to Unity Materials.

    Action<Exception> onError

    Action to invoke on import errors.

    Importer.AdditionalLoadingOptions additionalLoadingOptions

    Additional loading options.

    Returns
    Type Description
    GameObject

    The root GameObject of the loaded model.

    ImportFromFile(string, ufbx_load_opts, ufbx_bake_opts, MaterialConverter, Action<Exception>, out ImportResult, AdditionalLoadingOptions)

    Imports a model from a file (FBX or OBJ) synchronously.

    Declaration
    public static GameObject ImportFromFile(string filename, ufbx.ufbx_load_opts loadOpts, ufbx.ufbx_bake_opts bakeOpts, MaterialConverter materialConverter, Action<Exception> onError, out Importer.ImportResult importResult, Importer.AdditionalLoadingOptions additionalLoadingOptions = null)
    Parameters
    Type Name Description
    string filename

    Path to the model file.

    ufbx.ufbx_load_opts loadOpts

    ufbx options for loading the model.

    ufbx.ufbx_bake_opts bakeOpts

    ufbx options for baking animations.

    MaterialConverter materialConverter

    Converts ufbx materials to Unity Materials.

    Action<Exception> onError

    Action to invoke on import errors.

    Importer.ImportResult importResult

    Stores the imported GameObject, resources and tracks loading progress.

    Importer.AdditionalLoadingOptions additionalLoadingOptions

    Additional loading options.

    Returns
    Type Description
    GameObject

    The root GameObject of the loaded model.

    ImportFromFileAsync(ImportResult, string, ufbx_load_opts, ufbx_bake_opts, MaterialConverter, AdditionalLoadingOptions)

    Asynchronously imports a model from a file (FBX or OBJ) using a Unity coroutine.

    Declaration
    public static IEnumerator ImportFromFileAsync(Importer.ImportResult importResult, string filename, ufbx.ufbx_load_opts loadOpts, ufbx.ufbx_bake_opts bakeOpts, MaterialConverter materialConverter, Importer.AdditionalLoadingOptions additionalLoadingOptions = null)
    Parameters
    Type Name Description
    Importer.ImportResult importResult

    Stores the imported GameObject, resources and tracks loading progress.

    string filename

    Path to the model file.

    ufbx.ufbx_load_opts loadOpts

    ufbx options for loading the model.

    ufbx.ufbx_bake_opts bakeOpts

    ufbx options for baking animations.

    MaterialConverter materialConverter

    Converts ufbx materials to Unity Materials.

    Importer.AdditionalLoadingOptions additionalLoadingOptions

    Additional loading options.

    Returns
    Type Description
    IEnumerator

    An IEnumerator for use in a Unity coroutine to manage the import process.

    ImportFromStream(Stream, ufbx_load_opts, ufbx_bake_opts, MaterialConverter, Action<Exception>, out ImportResult, string, AdditionalLoadingOptions)

    Imports a model from a stream (FBX or OBJ) synchronously.

    Declaration
    public static GameObject ImportFromStream(Stream stream, ufbx.ufbx_load_opts loadOpts, ufbx.ufbx_bake_opts bakeOpts, MaterialConverter materialConverter, Action<Exception> onError, out Importer.ImportResult importResult, string filename = null, Importer.AdditionalLoadingOptions additionalLoadingOptions = null)
    Parameters
    Type Name Description
    Stream stream

    Stream containing model data.

    ufbx.ufbx_load_opts loadOpts

    ufbx options for loading the model.

    ufbx.ufbx_bake_opts bakeOpts

    ufbx options for baking animations.

    MaterialConverter materialConverter

    Converts ufbx materials to Unity Materials.

    Action<Exception> onError

    Action to invoke on import errors.

    Importer.ImportResult importResult

    Stores the imported GameObject, resources and tracks loading progress.

    string filename

    Optional filename for resolving external files.

    Importer.AdditionalLoadingOptions additionalLoadingOptions

    Additional loading options.

    Returns
    Type Description
    GameObject

    The root GameObject of the loaded model.

    ImportFromStream(Stream, ufbx_load_opts, ufbx_bake_opts, MaterialConverter, Action<Exception>, string, AdditionalLoadingOptions)

    Imports a model from a stream (FBX or OBJ) synchronously.

    Declaration
    public static GameObject ImportFromStream(Stream stream, ufbx.ufbx_load_opts loadOpts, ufbx.ufbx_bake_opts bakeOpts, MaterialConverter materialConverter, Action<Exception> onError, string filename = null, Importer.AdditionalLoadingOptions additionalLoadingOptions = null)
    Parameters
    Type Name Description
    Stream stream

    Stream containing model data.

    ufbx.ufbx_load_opts loadOpts

    ufbx options for loading the model.

    ufbx.ufbx_bake_opts bakeOpts

    ufbx options for baking animations.

    MaterialConverter materialConverter

    Converts ufbx materials to Unity Materials.

    Action<Exception> onError

    Action to invoke on import errors.

    string filename

    Optional filename for resolving external files.

    Importer.AdditionalLoadingOptions additionalLoadingOptions

    Additional loading options.

    Returns
    Type Description
    GameObject

    The root GameObject of the loaded model.

    ImportFromStreamAsync(ImportResult, Stream, ufbx_load_opts, ufbx_bake_opts, MaterialConverter, string, AdditionalLoadingOptions)

    Asynchronously imports a model from a stream (FBX or OBJ) using a Unity coroutine.

    Declaration
    public static IEnumerator ImportFromStreamAsync(Importer.ImportResult importResult, Stream stream, ufbx.ufbx_load_opts loadOpts, ufbx.ufbx_bake_opts bakeOpts, MaterialConverter materialConverter, string filename = null, Importer.AdditionalLoadingOptions additionalLoadingOptions = null)
    Parameters
    Type Name Description
    Importer.ImportResult importResult

    Stores the imported GameObject, resources and tracks loading progress.

    Stream stream

    Stream containing model data.

    ufbx.ufbx_load_opts loadOpts

    ufbx options for loading the model.

    ufbx.ufbx_bake_opts bakeOpts

    ufbx options for baking animations.

    MaterialConverter materialConverter

    Converts ufbx materials to Unity Materials.

    string filename

    Optional filename for resolving external files.

    Importer.AdditionalLoadingOptions additionalLoadingOptions

    Additional loading options.

    Returns
    Type Description
    IEnumerator

    An IEnumerator for use in a Unity coroutine to manage the import process.

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