Known Issues/Limitations: mudanças entre as edições

De TriLib
Ir para navegação Ir para pesquisar
Sem resumo de edição
Sem resumo de edição
Linha 1: Linha 1:
TriLib is not a Model exporter.
TriLib is not a Model exporter.


TriLib can't import Mecanim Animation Clips due to a Unity limitation.
The FBX Importer does not import multiple texture layers yet.
 
FBX Importer does not import multiple texture layers yet.


Some FBX files may present incompatibilities. For example, some FBX polygons may have tesselation issues.
Some FBX files may present incompatibilities. For example, some FBX polygons may have tesselation issues.
Lights and Cameras are not supported yet.


3MF Beam Lattice format is not supported yet.
3MF Beam Lattice format is not supported yet.
Linha 14: Linha 10:


Blend-shape normals and tangents are not imported yet.
Blend-shape normals and tangents are not imported yet.
TriLib uses stb_image to load Textures and it does not support 16pbc (bits-per-channel) PNG images. You can work this around by enabling your AssetLoaderOptions.UseUnityNativeTextureLoader field.

Edição das 11h45min de 29 de janeiro de 2022

TriLib is not a Model exporter.

The FBX Importer does not import multiple texture layers yet.

Some FBX files may present incompatibilities. For example, some FBX polygons may have tesselation issues.

3MF Beam Lattice format is not supported yet.

3MF PBR Specular materials are not supported yet.

Blend-shape normals and tangents are not imported yet.

TriLib uses stb_image to load Textures and it does not support 16pbc (bits-per-channel) PNG images. You can work this around by enabling your AssetLoaderOptions.UseUnityNativeTextureLoader field.