Known Issues/Limitations: mudanças entre as edições

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Blend-shape normals and tangents are not imported yet.
Blend-shape normals and tangents are not imported yet.
TriLib uses stb_image to load Textures, and it does not support 16pbc (bits-per-channel) PNG images. You can work this around by enabling your AssetLoaderOptions.UseUnityNativeTextureLoader field.

Edição das 13h51min de 10 de fevereiro de 2022

TriLib is not a Model exporter.

The FBX Importer does not import multiple texture layers yet.

Some FBX files may present incompatibilities. For example, some FBX polygons may have tesselation issues.

3MF Beam Lattice format is not supported yet.

3MF PBR Specular materials are not supported yet.

Blend-shape normals and tangents are not imported yet.