<?xml version="1.0"?>
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	<id>https://ricardoreis.net/trilibwiki/index.php?action=history&amp;feed=atom&amp;title=Transparent_Materials</id>
	<title>Transparent Materials - Histórico de revisão</title>
	<link rel="self" type="application/atom+xml" href="https://ricardoreis.net/trilibwiki/index.php?action=history&amp;feed=atom&amp;title=Transparent_Materials"/>
	<link rel="alternate" type="text/html" href="https://ricardoreis.net/trilibwiki/index.php?title=Transparent_Materials&amp;action=history"/>
	<updated>2026-10-26T10:23:36Z</updated>
	<subtitle>Histórico de revisões para esta página neste wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://ricardoreis.net/trilibwiki/index.php?title=Transparent_Materials&amp;diff=139&amp;oldid=prev</id>
		<title>Trilib em 14h42min de 4 de setembro de 2024</title>
		<link rel="alternate" type="text/html" href="https://ricardoreis.net/trilibwiki/index.php?title=Transparent_Materials&amp;diff=139&amp;oldid=prev"/>
		<updated>2024-09-04T14:42:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 11h42min de 4 de setembro de 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Linha 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are three possible values for this field:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are three possible values for this field:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Cutout:[[Arquivo:Cutout Material Mode.png|nenhum|miniaturadaimagem|In &quot;Cutout&quot; material mode, TriLib will set the material Rendering Mode to &quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Transparent&lt;/del&gt;&quot; whenever an alpha texture/material is found. Cutout materials can cast shadows, and uses depth test.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Cutout:[[Arquivo:Cutout Material Mode.png|nenhum|miniaturadaimagem|In &quot;Cutout&quot; material mode, TriLib will set the material Rendering Mode to &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cutout&lt;/ins&gt;&quot; whenever an alpha texture/material is found. Cutout materials can cast shadows, and uses depth test.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Transparent:[[Arquivo:Transparent Material Mode.png|nenhum|miniaturadaimagem|In &amp;quot;Transparent&amp;quot; material mode, TriLib will set the material Rendering Mode to &amp;quot;Transparent&amp;quot; whenever an alpha texture/material is found. Transparent materials can't cast shadows and don't uses depth pass.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Transparent:[[Arquivo:Transparent Material Mode.png|nenhum|miniaturadaimagem|In &amp;quot;Transparent&amp;quot; material mode, TriLib will set the material Rendering Mode to &amp;quot;Transparent&amp;quot; whenever an alpha texture/material is found. Transparent materials can't cast shadows and don't uses depth pass.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* CutoutAndTransparent:[[Arquivo:Cutout and Transparent Material Mode.png|nenhum|miniaturadaimagem|In &amp;quot;CutoutAndTransparent&amp;quot; alpha material mode, TriLib will create an extra mesh whenever an alpha texture/material is found. The underlying mesh will use a material with the &amp;quot;Transparent&amp;quot; Rendering Mode, and the overlying mesh will use the &amp;quot;Cutout&amp;quot; Rendering Mode.&amp;lt;br /&amp;gt;This alpha material mode is suitable when your object is composed of textures that are partially transparent, but should cast shadows and be use depth test.  &amp;lt;br /&amp;gt;*You can control the ratio between what is considered opaque/transparent modifying the included TriLib materials.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* CutoutAndTransparent:[[Arquivo:Cutout and Transparent Material Mode.png|nenhum|miniaturadaimagem|In &amp;quot;CutoutAndTransparent&amp;quot; alpha material mode, TriLib will create an extra mesh whenever an alpha texture/material is found. The underlying mesh will use a material with the &amp;quot;Transparent&amp;quot; Rendering Mode, and the overlying mesh will use the &amp;quot;Cutout&amp;quot; Rendering Mode.&amp;lt;br /&amp;gt;This alpha material mode is suitable when your object is composed of textures that are partially transparent, but should cast shadows and be use depth test.  &amp;lt;br /&amp;gt;*You can control the ratio between what is considered opaque/transparent modifying the included TriLib materials.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Trilib</name></author>
	</entry>
	<entry>
		<id>https://ricardoreis.net/trilibwiki/index.php?title=Transparent_Materials&amp;diff=124&amp;oldid=prev</id>
		<title>Trilib em 12h08min de 18 de maio de 2024</title>
		<link rel="alternate" type="text/html" href="https://ricardoreis.net/trilibwiki/index.php?title=Transparent_Materials&amp;diff=124&amp;oldid=prev"/>
		<updated>2024-05-18T12:08:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 09h08min de 18 de maio de 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Linha 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TriLib can handle transparent materials differently, so if your material is not loaded correctly, you could try changing your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;AssetLoaderOptions&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;instance &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;&lt;/del&gt;AlphaMaterialMode&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; &lt;/del&gt;field.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;TriLib can handle transparent materials differently, so if your material is not loaded correctly, you could try changing your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;&lt;/ins&gt;AssetLoaderOptions&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/code&amp;gt; &lt;/ins&gt;instance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;&lt;/ins&gt;AlphaMaterialMode&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/code&amp;gt; &lt;/ins&gt;field.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Trilib</name></author>
	</entry>
	<entry>
		<id>https://ricardoreis.net/trilibwiki/index.php?title=Transparent_Materials&amp;diff=89&amp;oldid=prev</id>
		<title>Trilib em 20h12min de 1 de novembro de 2022</title>
		<link rel="alternate" type="text/html" href="https://ricardoreis.net/trilibwiki/index.php?title=Transparent_Materials&amp;diff=89&amp;oldid=prev"/>
		<updated>2022-11-01T20:12:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;pt-BR&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Edição anterior&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Edição das 17h12min de 1 de novembro de 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Linha 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linha 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* CutoutAndTransparent:[[Arquivo:Cutout and Transparent Material Mode.png|nenhum|miniaturadaimagem|In &amp;quot;CutoutAndTransparent&amp;quot; alpha material mode, TriLib will create an extra mesh whenever an alpha texture/material is found. The underlying mesh will use a material with the &amp;quot;Transparent&amp;quot; Rendering Mode, and the overlying mesh will use the &amp;quot;Cutout&amp;quot; Rendering Mode.&amp;lt;br /&amp;gt;This alpha material mode is suitable when your object is composed of textures that are partially transparent, but should cast shadows and be use depth test.  &amp;lt;br /&amp;gt;*You can control the ratio between what is considered opaque/transparent modifying the included TriLib materials.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* CutoutAndTransparent:[[Arquivo:Cutout and Transparent Material Mode.png|nenhum|miniaturadaimagem|In &amp;quot;CutoutAndTransparent&amp;quot; alpha material mode, TriLib will create an extra mesh whenever an alpha texture/material is found. The underlying mesh will use a material with the &amp;quot;Transparent&amp;quot; Rendering Mode, and the overlying mesh will use the &amp;quot;Cutout&amp;quot; Rendering Mode.&amp;lt;br /&amp;gt;This alpha material mode is suitable when your object is composed of textures that are partially transparent, but should cast shadows and be use depth test.  &amp;lt;br /&amp;gt;*You can control the ratio between what is considered opaque/transparent modifying the included TriLib materials.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;TriLib &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;included &lt;/del&gt;materials can be found in the following folders:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Included &lt;/ins&gt;TriLib materials can be found in the following folders:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* TriLib/Resources/Materials/Standard/Standard&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* TriLib/Resources/Materials/Standard/Standard&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* TriLibHDRP/Resources/Materials/HDRP/Standard&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* TriLibHDRP/Resources/Materials/HDRP/Standard&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* TriLibUniversalRP/Resources/Materials/UniversalRP/Standard&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* TriLibUniversalRP/Resources/Materials/UniversalRP/Standard&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Trilib</name></author>
	</entry>
	<entry>
		<id>https://ricardoreis.net/trilibwiki/index.php?title=Transparent_Materials&amp;diff=87&amp;oldid=prev</id>
		<title>Trilib: Criou página com 'TriLib can handle transparent materials differently, so if your material is not loaded correctly, you could try changing your &quot;AssetLoaderOptions&quot; instance &quot;AlphaMaterialMode&quot;...'</title>
		<link rel="alternate" type="text/html" href="https://ricardoreis.net/trilibwiki/index.php?title=Transparent_Materials&amp;diff=87&amp;oldid=prev"/>
		<updated>2022-11-01T20:11:44Z</updated>

		<summary type="html">&lt;p&gt;Criou página com &amp;#039;TriLib can handle transparent materials differently, so if your material is not loaded correctly, you could try changing your &amp;quot;AssetLoaderOptions&amp;quot; instance &amp;quot;AlphaMaterialMode&amp;quot;...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;TriLib can handle transparent materials differently, so if your material is not loaded correctly, you could try changing your &amp;quot;AssetLoaderOptions&amp;quot; instance &amp;quot;AlphaMaterialMode&amp;quot; field.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are three possible values for this field:&lt;br /&gt;
&lt;br /&gt;
* Cutout:[[Arquivo:Cutout Material Mode.png|nenhum|miniaturadaimagem|In &amp;quot;Cutout&amp;quot; material mode, TriLib will set the material Rendering Mode to &amp;quot;Transparent&amp;quot; whenever an alpha texture/material is found. Cutout materials can cast shadows, and uses depth test.]]&lt;br /&gt;
* Transparent:[[Arquivo:Transparent Material Mode.png|nenhum|miniaturadaimagem|In &amp;quot;Transparent&amp;quot; material mode, TriLib will set the material Rendering Mode to &amp;quot;Transparent&amp;quot; whenever an alpha texture/material is found. Transparent materials can't cast shadows and don't uses depth pass.]]&lt;br /&gt;
* CutoutAndTransparent:[[Arquivo:Cutout and Transparent Material Mode.png|nenhum|miniaturadaimagem|In &amp;quot;CutoutAndTransparent&amp;quot; alpha material mode, TriLib will create an extra mesh whenever an alpha texture/material is found. The underlying mesh will use a material with the &amp;quot;Transparent&amp;quot; Rendering Mode, and the overlying mesh will use the &amp;quot;Cutout&amp;quot; Rendering Mode.&amp;lt;br /&amp;gt;This alpha material mode is suitable when your object is composed of textures that are partially transparent, but should cast shadows and be use depth test.  &amp;lt;br /&amp;gt;*You can control the ratio between what is considered opaque/transparent modifying the included TriLib materials.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;TriLib included materials can be found in the following folders:&lt;br /&gt;
&lt;br /&gt;
* TriLib/Resources/Materials/Standard/Standard&lt;br /&gt;
* TriLibHDRP/Resources/Materials/HDRP/Standard&lt;br /&gt;
* TriLibUniversalRP/Resources/Materials/UniversalRP/Standard&lt;/div&gt;</summary>
		<author><name>Trilib</name></author>
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