Class TiffTextureMapper
Represents a TextureMapper that handles loading and processing of TIFF file textures.
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: TriLibCore.Tiff
Assembly: Assembly-CSharp.dll
Syntax
public class TiffTextureMapper : TextureMapper
Remarks
Changelog: 10/22/2024 - Implemented ReadRGBAImageOriented which is guaranteed to load the correct data in any TIFF configuration.
Methods
Map(TextureLoadingContext)
Tries to load the TextureLoadingContext texture as a TIFF texture.
Declaration
public override void Map(TextureLoadingContext textureLoadingContext)
Parameters
Type | Name | Description |
---|---|---|
TextureLoadingContext | textureLoadingContext | The context containing all the Texture data. |