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    Class LoadModelWithTiffTextures

    Sample component that loads a 3D model via a file-picker using a custom TextureMapper capable of handling TIFF textures.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    LoadModelWithTiffTextures
    Inherited Members
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    Namespace: TriLibCore.Tiff
    Assembly: Assembly-CSharp.dll
    Syntax
    public class LoadModelWithTiffTextures : MonoBehaviour
    Remarks

    This sample demonstrates how to configure the AssetLoaderOptions to use the TIFF TextureMapper, invoke the file-picker, and handle callbacks for the model loading process (including progress, errors, and post-loading adjustments). Once the model is loaded, it is automatically positioned within the scene so that the main camera frames it appropriately.

    Methods

    LoadModel()

    Creates the AssetLoaderOptions instance and displays the Model file-picker.

    Declaration
    public void LoadModel()
    Remarks

    You can create the AssetLoaderOptions by right-clicking on the Assets Explorer and selecting "TriLib->Create->AssetLoaderOptions->Pre-Built AssetLoaderOptions".

    Extension Methods

    IObjectExtensions.TryToDispose<T>(object)
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