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    Class UserPropertiesLoadingSample

    Demonstrates how to load a 3D model using the built-in TriLib file picker and retrieve custom user properties embedded within the model. Displays the retrieved properties in the Unity UI.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    UserPropertiesLoadingSample
    Inherited Members
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    Namespace: TriLibCore.Samples
    Assembly: Assembly-CSharp.dll
    Syntax
    public class UserPropertiesLoadingSample : MonoBehaviour

    Methods

    LoadModel()

    Initiates a file-picker dialog for selecting a model to load, constructing custom TriLib AssetLoaderOptions if necessary, and registering event handlers for progress, errors, and completion.

    Declaration
    public void LoadModel()
    Remarks

    The file-picker interface will allow the user to select a model file at runtime. Once selected, TriLib begins loading and triggers corresponding events (OnBeginLoad(bool), OnProgress(AssetLoaderContext, float), TriLibCore.Samples.UserPropertiesLoadingSample.OnLoad(TriLibCore.AssetLoaderContext), TriLibCore.Samples.UserPropertiesLoadingSample.OnMaterialsLoad(TriLibCore.AssetLoaderContext), and TriLibCore.Samples.UserPropertiesLoadingSample.OnError(TriLibCore.IContextualizedError)).

    Extension Methods

    IObjectExtensions.TryToDispose<T>(object)
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