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    Class SimpleCustomLoaderSample

    Demonstrates how to load an OBJ model (with a single texture) entirely from string-encoded data. This class uses SimpleCustomAssetLoader to parse model geometry, material (.mtl) files, and texture images stored as string constants.

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    SimpleCustomLoaderSample
    Namespace: TriLibCore.Samples
    Assembly: TriLibCore.Samples.dll
    Syntax
    public class SimpleCustomLoaderSample : MonoBehaviour

    Extension Methods

    IObjectExtensions.TryToDispose<T>(object)
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