Class LoadModelFromStreamSample
Demonstrates how to load a 3D model from a file Stream using TriLib,
while applying custom mapper scripts (ExternalDataMapperSample and TextureMapperSample)
to locate external resources (e.g. textures, materials).
This sample loads the TriLibSample.obj model from the Models folder
and uses the specified mappers to handle external dependencies.
Namespace: TriLibCore.Samples
Assembly: TriLibCore.Samples.dll
Syntax
public class LoadModelFromStreamSample : MonoBehaviour