Class LoadModelFromFileSample
Provides a sample showing how to load the TriLibSample.obj model
from a specific local path at runtime or in the Unity Editor.
This example demonstrates basic usage of AssetLoader
for loading 3D assets from a file.
Namespace: TriLibCore.Samples
Assembly: TriLibCore.Samples.dll
Syntax
public class LoadModelFromFileSample : MonoBehaviour