Class LoadModelFromFilePickerSample
Demonstrates how to load a 3D model via a file-picker at runtime using AssetLoaderFilePicker. This sample displays a UI button to open the picker, and updates a progress label while the model is being loaded.
Namespace: TriLibCore.Samples
Assembly: TriLibCore.Samples.dll
Syntax
public class LoadModelFromFilePickerSample : MonoBehaviour
Methods
LoadModel()
Invoked by the UI to create or use existing AssetLoaderOptions, then open the file-picker and load the selected model asynchronously.
Declaration
public void LoadModel()
Remarks
You can create AssetLoaderOptions assets by right-clicking in the
Assets window and selecting TriLib > Create > AssetLoaderOptions > Pre-Built AssetLoaderOptions.