Enum TextureFormat
Specifies the format used to represent texture data.
Namespace: TriLibCore.General
Assembly: TriLibCore.Source.dll
Syntax
public enum TextureFormat
Fields
| Name | Description |
|---|---|
| RGBA | Represents a texture format with red, green, blue, and alpha channels. |
| UNorm | Represents a normalized unsigned format, typically used for single-channel or non-color texture data. |