Enum AnimationType
Represents rigging setup types.
Namespace: TriLibCore.General
Assembly: TriLibCore.dll
Syntax
public enum AnimationType
Fields
Name | Description |
---|---|
Generic | Generic rigging type. Adds an Animator Component to the created Game Object. |
Humanoid | Humanoid rigging type. Adds an Animator Component to the created Game Object and uses any Humanoid Avatar Mapper configured on the Asset Loader Options. |
Legacy | Legacy rigging type. Adds an Animation Component to the created Game Object. |
None | No rigging type. |