TriLib
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    Enum AnimationType

    Represents rigging setup types.

    Namespace: TriLibCore.General
    Assembly: TriLibCore.dll
    Syntax
    public enum AnimationType

    Fields

    Name Description
    Generic

    Generic rigging type. Adds an Animator Component to the created Game Object.

    Humanoid

    Humanoid rigging type. Adds an Animator Component to the created Game Object and uses any Humanoid Avatar Mapper configured on the Asset Loader Options.

    Legacy

    Legacy rigging type. Adds an Animation Component to the created Game Object.

    None

    No rigging type.

    Extension Methods

    IObjectExtensions.TryToDispose<T>(object)
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