TriLib  1.9.0
TriLib Unity Package
TriLib.AssetLoaderBase Member List

This is the complete list of members for TriLib.AssetLoaderBase, including all inherited members.

AnimationDataTriLib.AssetLoaderBase
AssimpFilenameMagicStringTriLib.AssetLoaderBaseprotected
BuildGameObject(AssetLoaderOptions options, string basePath=null, GameObject wrapperGameObject=null)TriLib.AssetLoaderBaseprotected
BuildMaterials(string basePath, AssetLoaderOptions options, LoadTextureDataCallback loadTextureDataCallback=null)TriLib.AssetLoaderBaseprotectedvirtual
CameraDataTriLib.AssetLoaderBase
CreateMeshComponents(GameObject gameObject, AssetLoaderOptions options, Mesh mesh, bool hasBoneInfo, Material[] combinedMaterials, IList< string > boneNames=null, Material singleMaterial=null, MeshData meshData=null, string connectionKey=null)TriLib.AssetLoaderBaseprotectedvirtual
Dispose()TriLib.AssetLoaderBase
EmbeddedTextureLoadTriLib.AssetLoaderBase
EmbeddedTexturesTriLib.AssetLoaderBase
FilesLoadDataTriLib.AssetLoaderBasestatic
FixName(string name, uint id)TriLib.AssetLoaderBaseprotectedvirtual
FixName(string name)TriLib.AssetLoaderBaseprotectedvirtual
FixNodeName(string name, uint nodeId)TriLib.AssetLoaderBaseprotectedvirtual
GetSupportedFileExtensions()TriLib.AssetLoaderBasestatic
HasBlendShapesTriLib.AssetLoaderBase
HasBoneInfoTriLib.AssetLoaderBase
HasOnAnimationClipCreatedTriLib.AssetLoaderBaseprotected
HasOnAvatarCreatedTriLib.AssetLoaderBase
HasOnBlendShapeKeyCreatedTriLib.AssetLoaderBaseprotected
HasOnMaterialCreatedTriLib.AssetLoaderBaseprotected
HasOnMeshCreatedTriLib.AssetLoaderBaseprotected
HasOnMetadataProcessedTriLib.AssetLoaderBaseprotected
HasOnObjectLoadedTriLib.AssetLoaderBaseprotected
HasOnTextureLoadedTriLib.AssetLoaderBaseprotected
InternalLoadFromFile(string filename, string basePath, AssetLoaderOptions options=null, bool usesWrapperGameObject=false, AssimpInterop.ProgressCallback progressCallback=null)TriLib.AssetLoaderBaseprotected
InternalLoadFromMemory(byte[] fileBytes, string filename, string basePath, AssetLoaderOptions options=null, bool usesWrapperGameObject=false, AssimpInterop.DataCallback dataCallback=null, AssimpInterop.ExistsCallback existsCallback=null, LoadTextureDataCallback loadTextureDataCallback=null, AssimpInterop.ProgressCallback progressCallback=null, FileLoadData customFileLoadData=null)TriLib.AssetLoaderBaseprotected
InternalLoadFromMemoryAndZip(byte[] data, string assetExtension, string basePath, AssetLoaderOptions options=null, bool usesWrapperGameObject=false, AssimpInterop.DataCallback dataCallback=null, AssimpInterop.ExistsCallback existsCallback=null, LoadTextureDataCallback loadTextureDataCallback=null, AssimpInterop.ProgressCallback progressCallback=null, string filename=null)TriLib.AssetLoaderBaseprotected
IsExtensionSupported(string extension)TriLib.AssetLoaderBasestatic
IsUsingHDRP()TriLib.AssetLoaderBaseprotectedvirtual
LoadedBoneNamesTriLib.AssetLoaderBase
LoadedMaterialsTriLib.AssetLoaderBase
LoadedTexturesTriLib.AssetLoaderBase
LoadEmbeddedTextureData(IntPtr texture, string textureName)TriLib.AssetLoaderBaseprotected
LoadMaterial(string name, AssetLoaderOptions options, bool hasAlpha, bool hasSpecular)TriLib.AssetLoaderBaseprotectedvirtual
LoadTextureData(string path, string basePath)TriLib.AssetLoaderBaseprotected
LoadTextureFromFile(string path, string name, AssetLoaderOptions options, EmbeddedTextureData embeddedTextureData, TextureWrapMode textureWrapMode, ref bool hasAlphaChannel, bool isNormalMap, bool checkAlphaChannel=false)TriLib.AssetLoaderBaseprotectedvirtual
MaterialDataTriLib.AssetLoaderBase
MeshDataTriLib.AssetLoaderBase
MeshDataConnectionsTriLib.AssetLoaderBase
MetadataTriLib.AssetLoaderBase
NodeIdTriLib.AssetLoaderBase
NodesPathTriLib.AssetLoaderBase
NotFoundTextureTriLib.AssetLoaderBasestatic
OnAnimationClipCreatedTriLib.AssetLoaderBase
OnAvatarCreatedTriLib.AssetLoaderBase
OnBlendShapeKeyCreatedTriLib.AssetLoaderBase
OnMaterialCreatedTriLib.AssetLoaderBase
OnMeshCreatedTriLib.AssetLoaderBase
OnMetadataProcessedTriLib.AssetLoaderBase
OnObjectLoadedTriLib.AssetLoaderBase
OnTextureLoadedTriLib.AssetLoaderBase
ProcessMetadata(AssimpMetadata metadata)TriLib.AssetLoaderBaseprotectedvirtual
ReleaseImport()TriLib.AssetLoaderBaseprotected
RemapMaterialProperty(string property)TriLib.AssetLoaderBaseprotectedvirtual
RootNodeDataTriLib.AssetLoaderBase
SceneTriLib.AssetLoaderBaseprotected
SetupAnimations(GameObject gameObject, AssetLoaderOptions options)TriLib.AssetLoaderBaseprotectedvirtual
SetupSkinnedMeshRendererTransforms(GameObject gameObject)TriLib.AssetLoaderBaseprotectedvirtual
StandardBaseAlphaMaterialTriLib.AssetLoaderBasestatic
StandardBaseCutoutMaterialTriLib.AssetLoaderBasestatic
StandardBaseFadeMaterialTriLib.AssetLoaderBasestatic
StandardBaseMaterialTriLib.AssetLoaderBasestatic
StandardRoughnessAlphaMaterialTriLib.AssetLoaderBasestatic
StandardRoughnessCutoutMaterialTriLib.AssetLoaderBasestatic
StandardRoughnessFadeMaterialTriLib.AssetLoaderBasestatic
StandardRoughnessMaterialTriLib.AssetLoaderBasestatic
StandardSpecularAlphaMaterialTriLib.AssetLoaderBasestatic
StandardSpecularCutoutMaterialTriLib.AssetLoaderBasestatic
StandardSpecularFadeMaterialTriLib.AssetLoaderBasestatic
StandardSpecularMaterialTriLib.AssetLoaderBasestatic
TransformAnimationData(AnimationData animationData, AssetLoaderOptions options, GameObject gameObject, bool useWrapperGameObject=false)TriLib.AssetLoaderBaseprotectedvirtual
TransformCameraData(GameObject gameObject, CameraData cameraData, AssetLoaderOptions options)TriLib.AssetLoaderBaseprotectedvirtual
TransformMaterialData(MaterialData materialData, AssetLoaderOptions options, string basePath=null)TriLib.AssetLoaderBaseprotectedvirtual
TransformMeshData(MeshData meshData, AssetLoaderOptions options)TriLib.AssetLoaderBaseprotectedvirtual
TransformNodeData(NodeData nodeData, AssetLoaderOptions options, GameObject existingGameObject=null)TriLib.AssetLoaderBaseprotectedvirtual
TriggerOnAnimationClipCreated(uint animationClipIndex, AnimationClip animationClip)TriLib.AssetLoaderBaseprotected
TriggerOnAvatarCreated(Avatar avatar, Animator animator)TriLib.AssetLoaderBase
TriggerOnBlendShapeKeyCreated(Mesh mesh, string name, Vector3[] vertices, Vector3[] normals, Vector4[] tangents, Vector4[] biTangents)TriLib.AssetLoaderBaseprotected
TriggerOnMaterialCreated(uint materialIndex, bool isOverriden, Material material)TriLib.AssetLoaderBaseprotected
TriggerOnMeshCreated(uint meshIndex, Mesh mesh)TriLib.AssetLoaderBaseprotected
TriggerOnMetadataProcessed(AssimpMetadataType metadataType, uint metadataIndex, string metadataKey, object metadataValue)TriLib.AssetLoaderBaseprotected
TriggerOnObjectLoaded(GameObject loadedGameObject)TriLib.AssetLoaderBaseprotected
TriggerOnTextureLoaded(string sourcePath, Material material, string propertyName, Texture2D texture)TriLib.AssetLoaderBaseprotected