TriLib
1.9.0
TriLib Unity Package
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This is the complete list of members for TriLib.AssetLoader, including all inherited members.
AnimationData | TriLib.AssetLoaderBase | |
AssimpFilenameMagicString | TriLib.AssetLoaderBase | protected |
BuildGameObject(AssetLoaderOptions options, string basePath=null, GameObject wrapperGameObject=null) | TriLib.AssetLoaderBase | protected |
BuildMaterials(string basePath, AssetLoaderOptions options, LoadTextureDataCallback loadTextureDataCallback=null) | TriLib.AssetLoaderBase | protectedvirtual |
CameraData | TriLib.AssetLoaderBase | |
CreateMeshComponents(GameObject gameObject, AssetLoaderOptions options, Mesh mesh, bool hasBoneInfo, Material[] combinedMaterials, IList< string > boneNames=null, Material singleMaterial=null, MeshData meshData=null, string connectionKey=null) | TriLib.AssetLoaderBase | protectedvirtual |
Dispose() | TriLib.AssetLoaderBase | |
EmbeddedTextureLoad | TriLib.AssetLoaderBase | |
EmbeddedTextures | TriLib.AssetLoaderBase | |
FilesLoadData | TriLib.AssetLoaderBase | static |
FixName(string name, uint id) | TriLib.AssetLoaderBase | protectedvirtual |
FixName(string name) | TriLib.AssetLoaderBase | protectedvirtual |
FixNodeName(string name, uint nodeId) | TriLib.AssetLoaderBase | protectedvirtual |
GetSupportedFileExtensions() | TriLib.AssetLoaderBase | static |
HasBlendShapes | TriLib.AssetLoaderBase | |
HasBoneInfo | TriLib.AssetLoaderBase | |
HasOnAnimationClipCreated | TriLib.AssetLoaderBase | protected |
HasOnAvatarCreated | TriLib.AssetLoaderBase | |
HasOnBlendShapeKeyCreated | TriLib.AssetLoaderBase | protected |
HasOnMaterialCreated | TriLib.AssetLoaderBase | protected |
HasOnMeshCreated | TriLib.AssetLoaderBase | protected |
HasOnMetadataProcessed | TriLib.AssetLoaderBase | protected |
HasOnObjectLoaded | TriLib.AssetLoaderBase | protected |
HasOnTextureLoaded | TriLib.AssetLoaderBase | protected |
InternalLoadFromFile(string filename, string basePath, AssetLoaderOptions options=null, bool usesWrapperGameObject=false, AssimpInterop.ProgressCallback progressCallback=null) | TriLib.AssetLoaderBase | protected |
InternalLoadFromMemory(byte[] fileBytes, string filename, string basePath, AssetLoaderOptions options=null, bool usesWrapperGameObject=false, AssimpInterop.DataCallback dataCallback=null, AssimpInterop.ExistsCallback existsCallback=null, LoadTextureDataCallback loadTextureDataCallback=null, AssimpInterop.ProgressCallback progressCallback=null, FileLoadData customFileLoadData=null) | TriLib.AssetLoaderBase | protected |
InternalLoadFromMemoryAndZip(byte[] data, string assetExtension, string basePath, AssetLoaderOptions options=null, bool usesWrapperGameObject=false, AssimpInterop.DataCallback dataCallback=null, AssimpInterop.ExistsCallback existsCallback=null, LoadTextureDataCallback loadTextureDataCallback=null, AssimpInterop.ProgressCallback progressCallback=null, string filename=null) | TriLib.AssetLoaderBase | protected |
IsExtensionSupported(string extension) | TriLib.AssetLoaderBase | static |
IsUsingHDRP() | TriLib.AssetLoaderBase | protectedvirtual |
LoadedBoneNames | TriLib.AssetLoaderBase | |
LoadedMaterials | TriLib.AssetLoaderBase | |
LoadedTextures | TriLib.AssetLoaderBase | |
LoadEmbeddedTextureData(IntPtr texture, string textureName) | TriLib.AssetLoaderBase | protected |
LoadFromFile(string filename, AssetLoaderOptions options=null, GameObject wrapperGameObject=null, string basePath=null, AssimpInterop.ProgressCallback progressCallback=null) | TriLib.AssetLoader | |
LoadFromFileWithTextures(string filename, AssetLoaderOptions options=null, GameObject wrapperGameObject=null, string basePath=null, AssimpInterop.ProgressCallback progressCallback=null) | TriLib.AssetLoader | |
LoadFromMemory(byte[] fileBytes, string filename, AssetLoaderOptions options=null, GameObject wrapperGameObject=null, string basePath=null, AssimpInterop.DataCallback dataCallback=null, AssimpInterop.ExistsCallback existsCallback=null, LoadTextureDataCallback loadTextureDataCallback=null, AssimpInterop.ProgressCallback progressCallback=null) | TriLib.AssetLoader | |
LoadFromMemoryWithTextures(byte[] fileData, string assetExtension, AssetLoaderOptions options=null, GameObject wrapperGameObject=null, string basePath=null, AssimpInterop.DataCallback dataCallback=null, AssimpInterop.ExistsCallback existsCallback=null, AssimpInterop.ProgressCallback progressCallback=null) | TriLib.AssetLoader | |
LoadMaterial(string name, AssetLoaderOptions options, bool hasAlpha, bool hasSpecular) | TriLib.AssetLoaderBase | protectedvirtual |
LoadTextureData(string path, string basePath) | TriLib.AssetLoaderBase | protected |
LoadTextureFromFile(string path, string name, AssetLoaderOptions options, EmbeddedTextureData embeddedTextureData, TextureWrapMode textureWrapMode, ref bool hasAlphaChannel, bool isNormalMap, bool checkAlphaChannel=false) | TriLib.AssetLoaderBase | protectedvirtual |
MaterialData | TriLib.AssetLoaderBase | |
MeshData | TriLib.AssetLoaderBase | |
MeshDataConnections | TriLib.AssetLoaderBase | |
Metadata | TriLib.AssetLoaderBase | |
NodeId | TriLib.AssetLoaderBase | |
NodesPath | TriLib.AssetLoaderBase | |
NotFoundTexture | TriLib.AssetLoaderBase | static |
OnAnimationClipCreated | TriLib.AssetLoaderBase | |
OnAvatarCreated | TriLib.AssetLoaderBase | |
OnBlendShapeKeyCreated | TriLib.AssetLoaderBase | |
OnMaterialCreated | TriLib.AssetLoaderBase | |
OnMeshCreated | TriLib.AssetLoaderBase | |
OnMetadataProcessed | TriLib.AssetLoaderBase | |
OnObjectLoaded | TriLib.AssetLoaderBase | |
OnTextureLoaded | TriLib.AssetLoaderBase | |
ProcessMetadata(AssimpMetadata metadata) | TriLib.AssetLoaderBase | protectedvirtual |
ReleaseImport() | TriLib.AssetLoaderBase | protected |
RemapMaterialProperty(string property) | TriLib.AssetLoaderBase | protectedvirtual |
RootNodeData | TriLib.AssetLoaderBase | |
Scene | TriLib.AssetLoaderBase | protected |
SetupAnimations(GameObject gameObject, AssetLoaderOptions options) | TriLib.AssetLoaderBase | protectedvirtual |
SetupSkinnedMeshRendererTransforms(GameObject gameObject) | TriLib.AssetLoaderBase | protectedvirtual |
StandardBaseAlphaMaterial | TriLib.AssetLoaderBase | static |
StandardBaseCutoutMaterial | TriLib.AssetLoaderBase | static |
StandardBaseFadeMaterial | TriLib.AssetLoaderBase | static |
StandardBaseMaterial | TriLib.AssetLoaderBase | static |
StandardRoughnessAlphaMaterial | TriLib.AssetLoaderBase | static |
StandardRoughnessCutoutMaterial | TriLib.AssetLoaderBase | static |
StandardRoughnessFadeMaterial | TriLib.AssetLoaderBase | static |
StandardRoughnessMaterial | TriLib.AssetLoaderBase | static |
StandardSpecularAlphaMaterial | TriLib.AssetLoaderBase | static |
StandardSpecularCutoutMaterial | TriLib.AssetLoaderBase | static |
StandardSpecularFadeMaterial | TriLib.AssetLoaderBase | static |
StandardSpecularMaterial | TriLib.AssetLoaderBase | static |
TransformAnimationData(AnimationData animationData, AssetLoaderOptions options, GameObject gameObject, bool useWrapperGameObject=false) | TriLib.AssetLoaderBase | protectedvirtual |
TransformCameraData(GameObject gameObject, CameraData cameraData, AssetLoaderOptions options) | TriLib.AssetLoaderBase | protectedvirtual |
TransformMaterialData(MaterialData materialData, AssetLoaderOptions options, string basePath=null) | TriLib.AssetLoaderBase | protectedvirtual |
TransformMeshData(MeshData meshData, AssetLoaderOptions options) | TriLib.AssetLoaderBase | protectedvirtual |
TransformNodeData(NodeData nodeData, AssetLoaderOptions options, GameObject existingGameObject=null) | TriLib.AssetLoaderBase | protectedvirtual |
TriggerOnAnimationClipCreated(uint animationClipIndex, AnimationClip animationClip) | TriLib.AssetLoaderBase | protected |
TriggerOnAvatarCreated(Avatar avatar, Animator animator) | TriLib.AssetLoaderBase | |
TriggerOnBlendShapeKeyCreated(Mesh mesh, string name, Vector3[] vertices, Vector3[] normals, Vector4[] tangents, Vector4[] biTangents) | TriLib.AssetLoaderBase | protected |
TriggerOnMaterialCreated(uint materialIndex, bool isOverriden, Material material) | TriLib.AssetLoaderBase | protected |
TriggerOnMeshCreated(uint meshIndex, Mesh mesh) | TriLib.AssetLoaderBase | protected |
TriggerOnMetadataProcessed(AssimpMetadataType metadataType, uint metadataIndex, string metadataKey, object metadataValue) | TriLib.AssetLoaderBase | protected |
TriggerOnObjectLoaded(GameObject loadedGameObject) | TriLib.AssetLoaderBase | protected |
TriggerOnTextureLoaded(string sourcePath, Material material, string propertyName, Texture2D texture) | TriLib.AssetLoaderBase | protected |