Special Reader Features

Some file format readers have unique features you can configure:

FBXReader

FbxReader.FBXCompatibilityMode: Turn on this static field to enable the loading of models exported with FBXSDK version 6. (This is an experimental feature)

FbxReader.FBXConversionPrecision: FBX files can work with Double values, which have way more precision than C# Float. Any value passed to this static field will be multiplied by the Double values before converting them to Float so that you can tweak the precision as your needs.

GLTFReader

GltfReader.DracoDecompressorCallback: You can assign a custom method to this static field that will be used to decompress Draco encoded data. TriLib comes with the TriLibCore.Gltf.Draco.DracoMeshLoader.DracoDecompressorCallback method that can be passed to this field. Just keep in mind that Draco decompression still partial in TriLib and only work with meshes without skinning. To enable the built-in Draco Decompression Callback, enable the TRILIB_DRACO compiler definition in the Player Settings.
Please make sure to include the GltfDraco folder when extracting the TriLib package.
*Draco decompression works only in Windows, OSX, and Android.

ThreeMfReader

ThreeMfReader.ThreeMfConversionPrecision: 3MF files can work with Double values, which have way more precision than C# Float. Any value passed to this static field will be multiplied by the Double values before converting them to Float so that you can tweak the precision as your needs.