Known Issues/Limitations

  • TriLib is not a Model exporter.
  • FBX Importer does not import multiple texture layers yet.
  • Some FBX files may present incompatibilities. Some FBX polygons may have tesselation issues.
  • STL colors are not supported yet.
  • Lights and Cameras are not supported yet.
  • 3MF Beam Lattice format is not supported yet.
  • 3MF PBR Specular materials are not supported yet.
  • Mesh tangents are not imported yet and are generated on-the-fly.
  • Blend-shape normals and tangents are not imported yet.
  • Unrestricted bones-per-vertex option in the works.