Enum ufbx.ufbx_skinning_method
Method to evaluate the skinning on a per-vertex level
Namespace: ufbxWrapper
Assembly: ufbxWrapper.dll
Syntax
public enum ufbx.ufbx_skinning_method
Fields
Name | Description |
---|---|
UFBX_SKINNING_METHOD_BLENDED_DQ_LINEAR | Blend between |
UFBX_SKINNING_METHOD_DUAL_QUATERNION | Convert the transformations to dual quaternions and blend in that space |
UFBX_SKINNING_METHOD_FORCE_32BIT | |
UFBX_SKINNING_METHOD_LINEAR | Linear blend skinning: Blend transformation matrices by vertex weights |
UFBX_SKINNING_METHOD_RIGID | One vertex should have only one bone attached |