Lightweight FBX Importer
Search Results for

    Show / Hide Table of Contents

    Enum ufbx.ufbx_pivot_handling

    How to handle FBX transform pivots.

    Namespace: ufbxWrapper
    Assembly: ufbxWrapper.dll
    Syntax
    public enum ufbx.ufbx_pivot_handling

    Fields

    Name Description
    UFBX_PIVOT_HANDLING_ADJUST_TO_PIVOT

    Translate objects to be located at their pivot. NOTE: Only applied if rotation and scaling pivots are equal. NOTE: Results in geometric translation. Use ufbx_geometry_transform_handling to interpret these in a standard scene graph.

    UFBX_PIVOT_HANDLING_FORCE_32BIT
    UFBX_PIVOT_HANDLING_RETAIN

    Take pivots into account when computing the transform.

    In this article
    Back to top Generated by DocFX