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    Struct ufbx.ufbx_evaluate_opts

    Options for ufbx_evaluate_scene() NOTE: Initialize to zero with { 0 } (C) or { } (C++)

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: ufbxWrapper
    Assembly: ufbxWrapper.dll
    Syntax
    public struct ufbx.ufbx_evaluate_opts

    Fields

    _begin_zero

    Declaration
    public uint _begin_zero
    Field Value
    Type Description
    uint

    _end_zero

    Declaration
    public uint _end_zero
    Field Value
    Type Description
    uint

    evaluate_caches

    Evaluate vertex caches (see ufbx_mesh.skinned_vertices)

    Declaration
    public bool evaluate_caches
    Field Value
    Type Description
    bool

    evaluate_flags

    Evaluation flags. See ufbx_evaluate_flags for information.

    Declaration
    public uint evaluate_flags
    Field Value
    Type Description
    uint

    evaluate_skinning

    Evaluate skinning (see ufbx_mesh.skinned_vertices)

    Declaration
    public bool evaluate_skinning
    Field Value
    Type Description
    bool

    load_external_files

    WARNING: Potentially unsafe! Try to open external files such as geometry caches

    Declaration
    public bool load_external_files
    Field Value
    Type Description
    bool

    open_file_cb

    External file callbacks (defaults to stdio.h)

    Declaration
    public ufbx.ufbx_open_file_cb open_file_cb
    Field Value
    Type Description
    ufbx.ufbx_open_file_cb

    result_allocator

    Allocator used for the final scene

    Declaration
    public ufbx.ufbx_allocator_opts result_allocator
    Field Value
    Type Description
    ufbx.ufbx_allocator_opts

    temp_allocator

    Allocator used during evaluation

    Declaration
    public ufbx.ufbx_allocator_opts temp_allocator
    Field Value
    Type Description
    ufbx.ufbx_allocator_opts
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