Struct ufbx.ufbx_evaluate_opts
Options for ufbx_evaluate_scene()
NOTE: Initialize to zero with { 0 }
(C) or { }
(C++)
Assembly: ufbxWrapper.dll
Syntax
public struct ufbx.ufbx_evaluate_opts
Fields
_begin_zero
Declaration
Field Value
_end_zero
Declaration
Field Value
evaluate_caches
Evaluate vertex caches (see ufbx_mesh.skinned_vertices)
Declaration
public bool evaluate_caches
Field Value
evaluate_flags
Evaluation flags.
See ufbx_evaluate_flags
for information.
Declaration
public uint evaluate_flags
Field Value
evaluate_skinning
Evaluate skinning (see ufbx_mesh.skinned_vertices)
Declaration
public bool evaluate_skinning
Field Value
load_external_files
WARNING: Potentially unsafe! Try to open external files such as geometry caches
Declaration
public bool load_external_files
Field Value
open_file_cb
External file callbacks (defaults to stdio.h)
Declaration
public ufbx.ufbx_open_file_cb open_file_cb
Field Value
result_allocator
Allocator used for the final scene
Declaration
public ufbx.ufbx_allocator_opts result_allocator
Field Value
temp_allocator
Allocator used during evaluation
Declaration
public ufbx.ufbx_allocator_opts temp_allocator
Field Value