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    Struct ufbx.ufbx_coordinate_axes

    Coordinate axes the scene is represented in. NOTE: front is the opposite from forward!

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: ufbxWrapper
    Assembly: ufbxWrapper.dll
    Syntax
    public struct ufbx.ufbx_coordinate_axes

    Fields

    front

    Declaration
    public ufbx.ufbx_coordinate_axis front
    Field Value
    Type Description
    ufbx.ufbx_coordinate_axis

    right

    Declaration
    public ufbx.ufbx_coordinate_axis right
    Field Value
    Type Description
    ufbx.ufbx_coordinate_axis

    up

    Declaration
    public ufbx.ufbx_coordinate_axis up
    Field Value
    Type Description
    ufbx.ufbx_coordinate_axis
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