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    Struct ufbx.ufbx_baked_node

    Baked transform animation for a single node.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: ufbxWrapper
    Assembly: ufbxWrapper.dll
    Syntax
    public struct ufbx.ufbx_baked_node

    Fields

    constant_rotation

    The rotation channel has constant values for the whole animation.

    Declaration
    public bool constant_rotation
    Field Value
    Type Description
    bool

    constant_scale

    The scale channel has constant values for the whole animation.

    Declaration
    public bool constant_scale
    Field Value
    Type Description
    bool

    constant_translation

    The translation channel has constant values for the whole animation.

    Declaration
    public bool constant_translation
    Field Value
    Type Description
    bool

    element_id

    Element ID of the element, maps to ufbx_scene.elements[].

    Declaration
    public uint element_id
    Field Value
    Type Description
    uint

    rotation_keys

    Rotation keyframes, maps to ufbx_node.local_transform.rotation.

    Declaration
    public ufbx.ufbx_baked_quat_list rotation_keys
    Field Value
    Type Description
    ufbx.ufbx_baked_quat_list

    scale_keys

    Scale keyframes, maps to ufbx_node.local_transform.scale.

    Declaration
    public ufbx.ufbx_baked_vec3_list scale_keys
    Field Value
    Type Description
    ufbx.ufbx_baked_vec3_list

    translation_keys

    Translation keys for the animation, maps to ufbx_node.local_transform.translation.

    Declaration
    public ufbx.ufbx_baked_vec3_list translation_keys
    Field Value
    Type Description
    ufbx.ufbx_baked_vec3_list

    typed_id

    Typed ID of the node, maps to ufbx_scene.nodes[].

    Declaration
    public uint typed_id
    Field Value
    Type Description
    uint
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