Lightweight FBX Importer
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    Additional Loading Options

    The Importer.AdditionalLoadingOptions class provides fields to configure model loading behavior:

    • Importer.CompressTextures
      Controls whether textures are compressed during import to reduce memory usage.

    • Importer.CompressWithHighQuality
      Sets the quality level for texture compression when CompressTextures is enabled.

    • Importer.GenerateMipMaps
      Determines whether mipmaps are generated for textures during import.

    • Importer.MakeTexturesNoLongerReadable
      Marks textures as non-readable after import to optimize memory usage.

    • Importer.MakeMeshesNoLongerReadable
      Marks meshes as non-readable after import to optimize memory usage.

    • Importer.MaxThreadStall
      Defines the maximum time (in milliseconds) the main thread may be stalled before yielding.

    • Importer.TextureFilterMode
      Specifies the filter mode for imported textures, controlling their sampling behavior.

    You can create an instance of this class and pass it to the ImportFromFile, ImportFromFileAsync, ImportFromStream, and ImportFromStreamAsync methods of the Importer class.

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